There’s a lot of fantastic research into 2D graphics rendering these days. Petr Kobalicek and Fabian Yzerman have been working on Blend2D, one of the fastest and most accurate CPU rasterizers on the market, with a novel JIT approach. Patrick Walton of Mozilla has explored not just one, but three separate approaches in Pathfinder, culminating in now Pathfinder V3. Raph Levien has built a compute-based pipeline based on Gan et al’s ahead-of-its-time 2014 paper on vector textures. Signed dis...