[ 1 · 2 · 3 · 4 · 5 · 6 · 7 ] We still have a lot of ground to cover on pointers, but before we do, we need to address certain conceptual frameworks missing from C# that one must be intimately familiar with when moving to C++. Specifically, in C# you mostly work with the Heap. The heap is not difficult to understand - its a giant lump of memory that you take chunks out of to allocate space for your classes.