In my previous post I made a fairly inaccurate attempt at describing one of the primary problems plaguing current async ecosystem and an idea of solving it. Redditors criticized me, and rightfully so - the post was written in one go without giving it time to rest and the solution was not optimal. So I thought about it more, and I think I am on to something. Recap The core premise of my original post was stating that Send+Sync are constructs that work at thread boundaries and don't map well to...