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Avoiding compiler crash (or endless compilation) | shadertoy - unofficial
https://shadertoyunofficial.wordpress.com/2017/11/19/avoiding-compiler-crash-or-endless-compilation/
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Sometime, shader compilation is long. Or ultra-long. Or freezing the browser. Or even crashing it after a timeout. Worse: this can happen for other peoples (often under another OS) on your shaders …