This post gives an overview of the recent updates to the Writing an OS in Rust blog and the used libraries and tools. My focus this month was to finish the Heap Allocation post, on which I had been working since March. I originally wanted to include a section about different allocator designs (bump, linked list, slab, …) and how to implement them, but I decided to split it out into a separate post because it became much too long. I try to release this half-done post soon. Apart from the new...