I don’t know about you, but it happens quite often to me that I want to use a UIImage instance and assign it to another piece of UI that requires it to be non-optional. Unfortunately, most UIImage initializers produce optionals. While this does make sense, as the asset might be missing or there has been a typo in its name, it can be quite annoying when we’re sure the asset exists and can be used. But don’t worry, there’s an easy trick to work around behavior.