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Fixing Camera Shake on Single Precision GPUs
https://hacksoflife.blogspot.com/2018/01/fixing-camera-shake-on-single-precision.html
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opengl
glsl
I've tried to write this post twice now, and I keep getting bogged down in the background information. In X-Plane 11.10 we fixed our long-standing problem of camera shake, caused by 32-bit floating point transforms in a very large world.
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