I wanted to capture some thoughts and impressions on Lorcana after some plays of it a few days ago, especially in relation to it’s obvious competitor/inspiration, Magic: The Gathering. I played three games (I was the Sleeping Beauty/Simba set vs. the Cruella/Aladdin set) over the course of an hour or two, so these impressions come from some plays right after learning. Theme -> Mechanics -> Theme So, first! Obviously one of the main appeals of the game, and why I picked it up, was the theme...