I listen to a lot of game development-flavored podcasts, and one thing that has really stood out to me for a long time was how basically none of the podcasts were actually about development. There are plenty dedicated to creator interviews that discuss inspiration, design, etc., but practically none about the actual specifics of programming games. Beyond that, I’ve had my own pet interest in the concept of data tooling in games. So much so that I have built my own data tool to address what ...