Characters improve in two ways; by taking on Obligations and by forcing others to break theirs. An Obligation is an ongoing commitment to another group or entity. Once sworn, a character gains +1HD and +1 to-hit. A character failing to uphold their obligation loses this advancement. They may not take on further Obligations; this includes when being forced to choose between two mutually exclusive Obligations. Characters with broken Obligations may seek revenge against whomever caused their Obl...