original: https://www.publicdomainpictures.net/en/view-image.php?image=197252&picture=speed-limit-45 Normally, to make your software go faster, it has to do less work. This usually involves improving your algorithms, skipping work the user won’t see, factoring your target hardware into the design process, or modifying your game’s content. We’re not talking about any of that today. This post is a list of ways to make your game run faster on Windows–without making any major changes to y...