Hey everyone! I recently gave a talk at Handmade Seattle titled It’s Not Survivorship Bias - On Successful Software Endeavours on why some software projects find an audience and others don’t, with a focus on independent games. I’m working on converting this talk into a blog post, in the meantime here are the recordings & slides! Talk Annotations @ The Handmade Guide Q&A Annotations @ The Handmade Guide --- If you enjoyed this post and want to be notified about future posts, you can sign...