In June, I gave a talk at Software You Can Love titled It’s Not About The Technology - Game Engines are Art Tools. The intended audience was systems programmers, but there are lessons here for people evaluating off the shelf systems as well. This is a part two to my talk from Handmade Seattle last year, It’s Not Survivorship Bias - On Successful Software Endeavors. Please note that I’m playing a little joke at the beginning that may not work as well without a captive audience considerin...