After a bit of a hiatus from keeping up with the RPG-sphere (and not feeling motivated enough to get any of my own projects - or 15 draft blogposts, or eleventy billion notional-but-potentially-gameable brainstorm/shower-thought notes - into a shareable state), I've been inspired by a few recentdungeon design posts, actually getting some good OSR dungeoncrawling under my belt, and playing around with sometools. Before I knew it, I've got a foundation for a dungeon that I like well enough to t...