Picture A: Gray (black and white) post-processing effect in Cocos2d-x Update [2020/10/23]:Since I wrote this tutorial many things has changed in Cocos2d-x and I haven’t been using it in years as I switched to Unreal Engine 4. According to this GitHub issue opened by my blog readers, in order for this code to work there has to be some modifications to the code which is provided on that issue by @lazerfalcon and @madrazo. I was also having trouble with render to texture on Sprite3D which seem...