Procedural Virtual Hand Mesh Animation Using OpenXR Hand-Tracking in Unreal Engine Building on the Introduction to Virtual Reality, OpenXR Hand-Tracking, and Gesture Recognition in Unreal Engine tutorial, this slightly more advanced tutorial will dive deeper into the following topics: Transitioning seamlessly between motion controller and hand-tracking modes in Unreal Engine. Adding custom debugging gizmos to improve development and testing workflows. Visualizing debug virtual hands by incorp...