Today I wanted to share my advancements on Frame, a game engine I began almost two years ago, for Apple devices only. In December 2020 I played a bit with Swift, SwiftUI, and Metal, on a custom game engine called “Frame”. At that time I was not yet a father, and I had a lot of spare time (too much maybe) to spend on this project. I dropped the project a year after, in December 2021, as it became very difficult for me to focus and spend my spare time on this kind of difficult project.