Virtual Reality headsets have been consistently disappointing for several decades. Three reasons come to mind in order to explain this state of things: The hardware is expensive: The latest Sony HMZ-T1 is 799$. The hardware is not good enough: The motion sensor, screen latency and screen limited Field of View are unable to provide a feeling of immersion. The software is non-existent: No major studio has ever supported VR Headsets. But things are about to change thanks to a device that is goin...