I have been working on an editor for the One Bit Image file format in Rust and SDL2. This entry in my blog follows my progress on the editor. The days are listed in reverse chronological order, begin from the bottom, if this is your first time on this page. Day 20 More lisp stuff! I added a new brush, for rectangular selections. While selection doesn’t do much on its own, the selected area can be passed onto a lisp procedure, for example, a procedure to draw horizontal black and white lines...