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Handy PS3 Linux Framebuffer Utilities
http://cellperformance.beyond3d.com/articles/2007/03/handy-ps3-linux-framebuffer-utilities.html
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While the documentation within Sony's vsync example should be enough to get you started with writing to the framebuffer, here's a couple of handy functions to test the framebuffer settings, open the virtual terminal and get access the the frame...
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