I plan to occasionally list abandoned projects that I’ve decided not to take any further. This one is a prototype for a “firework builder” puzzle game. I was calling it Hanabi, the Japanese word for firework, but I’m not sure I would have stuck with that for the final name. It’s a visual programming-based puzzle video game along the lines of Human Resource Machine and influenced by block-based visual programming language Scratch. I submitted it to the Draknek New Voices Puzzle Grant...