We might be on to something here… “The purpose of this paper is to describe the solution we implemented to manage the translation cost of the localisation of a massively multiplayer online text based role playing game (MMORPG). The problem we faced was the translation of large sets of sentences that were structured very similarly, contained similar content and that needed to be scalable. In this context, the scalability of the translation content referred to the ability to add more conten...