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Re-Optimizing the CCA on the Genesis | Bumbershoot Software
https://bumbershootsoft.wordpress.com/2025/06/28/re-optimizing-the-cca-on-the-genesis/
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retrocoding
When I poked at developing for the SNES a year and a half ago, the capstone project was the same as it was for my much earlier Sega Genesis project: an implementation of the Cyclic Cellular Automat…
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