It’s been a while since I’ve mentioned this, but I’m not a great GM. It never has been my passion and recent real world challenges have made it nearly impossible for me. As a result, I try to avoid a lot of the more open world games, in favour of prewritten adventures that might be derogatorily referred to as railroad adventures. But that doesn’t mean I don’t love throwing a curveball at players. Enter Jason Anachy’s recent Ridiculous Loot Deck.