I recently saw a bunchofvideos about simple particle simulations where there are thousands of tiny 2D balls interacting with each other, and it looked very fun! I wanted to do something very similar, but I also wanted to use Zig, a language that I haven’t used much before but is currently one of the trendiest languages around. This post is primarily about using the Zig build system to build a program that uses SFML to make cross-platform graphics. SFML is a C++ multimedia library (which mea...