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The Xorshift-Star PRNG for Three 32-Bit Chips | Bumbershoot Software
https://bumbershootsoft.wordpress.com/2019/02/09/the-xorshift-star-prng-for-three-32-bit-chips/
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Once I moved beyond the 6502, I ended up porting a 16-bit PRNG from 16-bit x86 to provide me with a decent source of randomness for my projects. After that, in one of my nonretrocoding endeavours, …
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