In last post I wrote about how I’ve managed to reconstruct a recognizable picture for MVI1 codec. After I fixed the prediction code it started to work properly. Surprisingly, Treasure Quest game proved to be a source of MVI1 files in all formats (RGB, YUV422, YUV420, YUV410 and YUV4½0—the last one has one set of chroma samples per 4×4 block and is the most common MVI format in general). Additionally it has MVI1 samples with golden frame feature (I named it after a feature in a family of...