Structured binding is a C++17 feature that allows you to bind multiple variables to the elements of a structured object, such as a tuple or struct. This can make your code more concise and easier to read, especially when working with complex data structures. On this blog, we already covered this functionality, but we’ll talk about some good C++26 additions and real code use cases. Iterating through maps An excellent demonstration of structured bindings is an iteration through a map objec...