Distance Culling The scene objects are culled depending on their distance from the camera. If they are further than their maximum drawing distance or closer than their minimum drawing distance they are not drawn. Frustum Culling The view frustum is defined by the projection and represents a volume of space that the camera can see. In the case of 3D perspective projection the view frustum has a trapezoidal shape. All polygons are clipped against the frustum during rasterization and therefore g...