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“We had to make sure you couldn’t run faster than the map could load.” Like a Dragon technical director on the series’ shift to PS3
https://automaton-media.com/en/news/we-had-to-make-sure-you-couldnt-run-faster-than-the-map-could-load-like-a-dragon-technical-director-on-the-series-shift-to-ps3/
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RGG Studio technical director Yutaka Ito recently shared insights about the development of the Like a Dragon series' first PS3 title.