The article discusses the concept and evolution of 3D interfaces in film, TV, and reality. It analyzes 3D graphics in films like 'Jurassic Park' and 'Hackers', the adoption of 3D file systems, and the potential use of a 'computer memory palace'. However, despite the technical feasibility, the use of 3D interfaces for file browsing faded due to insufficient advantages over existing 2D GUIs, alongside the normalization of file copying and searching in people's everyday lives. Continue reading →