There’s no shortage of roguelikes out there, and I’ve lost more hours than I’d like to admit to Balatro. But as addictive as that style of gameplay is, sometimes the presentation leans a little dry. Why can’t a roguelike have both serious mechanics and a sense of whimsy? Roulette Hero looks like it might be the one to nail that... The post Preview | Roulette Hero: ‘Spinning a Roguelike in a Very Cute Way’ (PC) appeared first on Quest Daily.