In a previous post, I explored how to render 2D metaballs; those smooth, organic shapes that seem to merge and flow together like blobs of liquid. It was a fun dive into the mathematic and techniques behind creating soft, blobby visuals in two dimensions. But metaballs don’t have to live in flat space. The real magic happens when we extend the concept into three dimensions. Suddenly, we’re not just working with shapes on a plane, but sculpting dynamic, volumetric forms that feel alive. Wh...