The sun is peeking beneath my curtains and another 7DRL draws to a close. Today I implemented the passenger mechanic, the trading mechanic, collectable junk (the game’s currency), the combat system via abilities gained from passengers, and added 7 different passengers you can pick up, each granting you a unique ability. The game is playable and downloadable on itch.io at gridbugs.itch.io/boat-journey. During playtesting I found some interesting emergent mechanics.