Godot Version 4.4 Question I’m making a game where in my level there is a player scene and a crafting table scene. I have it to where the player can press a key and create a line trace, which then detects whether the line hits a crafting table, at which point opens a menu. I’m able to get the collider name and such from this interaction. What I’d like to do is have the player’s crafting resource, such as metal, transfer from the player to that specific crafting table upon clicking a b...