During the first half of 2023, I have continued my quest for optimizing the build, test and performance monitoring infrastructure of the Rust compiler. This post describes what has been done in this area, and serves a follow-up to my previous post on this topic. Note that possibly the biggest sub-project that I have worked on was the implementation of runtime benchmarks for the Rust benchmark suite, however I will dedicate a separate blog post for that (which I will hopefully publish in the n...