In my recent post about the Rust compiler CI (continuous integration) and benchmarking infrastructure, I have promised to write a blog post about runtime benchmarks, which is a new addition to the benchmark suite of the Rust compiler. However, I realized that before doing that, it might be a good idea to first describe how does the benchmark suite actually work, what are its components and how is it used by the Rust compiler (rustc) developers, to introduce the necessary context. So, runtime ...