This is the second post of a two-part series on Starcraft and late-90s networking. Part 1 describes Starcraft’s many connection options. Configuring Starcraft networking in 1998 was an adventure. There were four different connection options (plus AppleTalk on Macintosh computers), each of which required specific software and hardware to function. How did anyone figure this stuff out? It turns out that the Starcraft CD included detailed support documentation. Today, this provides a glimpse o...