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Decompiling SCI byte code – part 1 | IceFall Games
https://mtnphil.wordpress.com/2016/04/09/decompiling-sci-byte-code-part-1/
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SCI is the Sierra Creative Interpreter – the scripting language and runtime on which Sierra’s adventure games were built between roughly 1988 and 1996. As part of the SCI Companion proj…