In the first article in this series, I set out to prove Vaarsuvius wrong, to salvage random encounters in overland travel. I found that the problem lies in the interaction of travel, Random Encounters, and resting, which is what I’ll tackle in this article. Part 4 of On Wandering Monsters lays out a couple of ways in which the use of Wandering Monsters in dungeons can smooth out some of the roughness between classes, and part 2 discussed how they can be used to further, rather than distract...