Labs, Sessions, and Meetups (Oh my!) by Ethan Saadia Today was a busy Day 3 at WWDC 2021! I began the morning by watching a session detailing advanced graphics and rendering with RealityKit 2, including custom shaders, full control over meshes, and the ability to customise post-processing events. To prepare for my RealityKit Lab at the end of the day, I began trying out as many on the new features as I could in my previous projects and sample apps. As I prepared for my Object Capture Lab to l...