Earthworm Jim: Wacky Wormy Whipping. Here’s a controversial opinion: I don’t like Earthworm Jim. In fact, it turns out that I hate it. Which is weird since at first sight there’s a lot to love, but as the saying goes, looks can be very deceiving. Most reviews back in 1994 were raving and especially highlighted the funny and twisted environment our little earthworm called Jim walks around in. I don’t especially love the character: it could just as well be Boogerman—at least that snot...| jefklakscodex.com
Super Metroid: the Granddaddy of Metroidvania's. After finishing Hollow Knight, I rather fancied playing another metroidvania—one I actually, to my big shame, never really touched: the granddaddy of ‘vanias, Super Metroid. Released in 1994, twenty-seven full years ago, it still looks and plays remarkably well, and it has the enticing atmosphere to thank for it. I lamented on Hollow Knights’ mesmerizing world before, but this is one of the games that it owes its legacy to, so it would on...| jefklakscodex.com
Super Castlevania IV Is Still Super. It’s hard to believe that a game such as Super Castlevania IV—stuffed with amazing moments, superb Mode-7 graphical effects, and thrilling soundtrack—is already 32 years old. It’s Konami’s first attempt to boost the Castlevania genre from 8-bit to a 16-bit console, and most of the time, the choices made were spot on—and still are. From the moment you enter the first castle gates, until the drawbridge slowly closes and the Theme of Simon Belmont...| jefklakscodex.com