Games about strategic movement and placement of cities, soldiers, and other controllable units. StarCraft and Civilization are familiar examples.| obscuritory.com
Steeped in mythology and symbology, The Tone Rebellion is an utterly alien take on the 4X strategy genre, though one that's less complete and more familiar than you'd hope.| The Obscuritory
Thanks to a reader, a copy of SimRefinery has successfully been recovered!| The Obscuritory
Games that simulate a model of a business, government, job, or activity. Similar to SimCity or The Sims.| obscuritory.com
With the SimRefinery prototype now available, let's take a close look at what we can learn from the unfinished state of the game.| The Obscuritory
Hey, I'm still here! Some updates on what I've been up to that's not writing on this blog.| The Obscuritory
A quick catch-up on where I've been for the last half-year!| The Obscuritory
Checking in about The Obscuritory (and a secret project...!).| The Obscuritory
Clockwiser takes a simple concept — moving puzzle blocks around in a circle — and sends it in an unexpected, hypnotic direction.| The Obscuritory
Some more great additions to the Resources section of the blog.| The Obscuritory
Check our the Undo Jam, a writing exercise about re-imagining game history!| The Obscuritory
I'm joining the Video Game History Foundation as their new library director!| The Obscuritory
Ambitious and uneven, Dr. Sulfur's Night Lab attempted the seemingly impossible task of translating hands-on chemistry experiments into a computer game.| The Obscuritory
One minute, it's a racing game. The next minute, it's math. Teazle is a digital board game made out of minigames, and its wild variety is both its biggest strength and its biggest weakness.| The Obscuritory