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At The ETC, Students Make The Most Of Their Summers| Entertainment Technology Center
Each summer, Carnegie Mellon University’s Entertainment Technology Center (ETC) is taken over by high schoolers from all over the world. These enthusiastic and energetic students — mostly rising juniors and seniors — come to Pittsburgh for one reason: to learn to make video games at CMU’s National High School Game Academy (NHSGA), a unique pre-college... Read more »| Entertainment Technology Center
Playing With Fire: ETC Alum MJ Johns Teaches Wildfire Preparedness Through Games| Entertainment Technology Center
Physical Presence Pet (PPP), a project developed by a team of ETC students, began with a simple idea: making a VR pet that could substitute for the real ones they’d left behind to come to Carnegie Mellon University. What they ended up creating was much bigger: an unprecedented experiment in virtual companionship that cut across... Read more »| Entertainment Technology Center
Teaching the Skills of Tomorrow: How CMU’s ETC and IDeATe Programs Match What Employers Want| Entertainment Technology Center
What’s Next For ETC’s Class of 2025| Entertainment Technology Center
ETC–Drama Collaboration Brings Titanic to Life| Entertainment Technology Center
Ojas Sawant, a 2015 graduate of Carnegie Mellon’s Entertainment Technology Center (ETC) and a 2025 Tartans on the Rise honoree, returned to campus during Spring Carnival to reflect on his career path. In a Q&A session titled “Revolutionizing Software and Storytelling with AI: A Conversation with Ojas Sawant,” he shared insights into his journey from... Read more »| Entertainment Technology Center
ETC Collaboration Fuels Future Careers in Space| Entertainment Technology Center