Twentieth Session – The long awaited festival of Temptation’s Embrace gets underway but our attempt to be helpful and enable two hot lesbians to make out runs afoul of the gods, as it sometimes does. But first we’re called down … Continue reading →| Geek Related
Nineteenth Session – The party heads back to Fythorp to recuperate and gather questlines. But first on the way back to town, we finally encounter some goblins. Gallfred Weasel (Bruce’s character) got a magic sword that can be thrown at … Continue reading →| Geek Related
Eighteenth Session – We investigate the Black Manse and our new personas. There are a lot of tapestries in here, which causes Hemp to cry out “Behind the arras! A rat, a rat!” way too many times for the rest … Continue reading →| Geek Related
Seventeenth Session – This session is way more civilized. There’s brunch! Tales of local drug use and a Frisky Beaver Festival! We eventually ruin it by going to a haunted house. I totally cheated by missing last game to tour … Continue reading →| Geek Related
Sixteenth Session – The party pierces the heart of the dungeon… Then drags through its entrails… Then the horrors of wandering the wilderness… Fun? I was in Japan and missed this session. Which seems like it was for the best, … Continue reading →| Geek Related
Fifteenth Session – The Wizard of Oz sends us to a dungeon full of barfing cats. Film at 11! After we extract from the Yoda hole where we slew the Hound of Hirot, Morgan is better! Well, mostly, she’s not … Continue reading →| Geek Related
Fourteenth Session – We set up a hasty ambush for the Hound of Hirot and then track it back to its “Yoda hole.” Well, we figure it should be easy to free the hapless butcher’…| Geek Related
Thirteenth Session – The dungeon we’ve broken into goes from bunnies to more horrible creatures quickly. But we discover that, as usual, the most dangerous animal is man. Giant unfortunate bunnies for Easter give way to a ghoul with a … Continue reading →| Geek Related
Twelfth Session – The aftermath of the rat manor in Wymoor, and we figure out how to go free Weebrook from the clutches of the great black dog of the moors. Plus, zombie bunnies! I am late to the session … Continue reading →| Geek Related
Eleventh Session – An abandoned manor house has turned into a rat pus factory that’s infecting nearby waterways, so we go kill a large number of rat-themed opponents. Our first opponent is a big mean rat-fiend that sprays quite damaging … Continue reading →| Geek Related
Tenth Session – As we make our way back to civilization, the island hopping and town hopping yields both short and long term plot hooks! First, Hemp talks to a sentient oak tree on an island that takes a magic … Continue reading →| Geek Related
Ninth Session – We brave the Tower of the Black Pearl to get its… Pearl! A little on the nose but we do get to murder pirates aplenty so there’s that. This is apparently from a DCC adventure called Tower … Continue reading →| Geek Related
Eighth Session – The Wizard of Oz and his minions, and a priest of the Deathbringer and his minions, compete with us to loot some tombs to find the Blazefire Bow! Hemp the Weaver, now more the archer, really wants … Continue reading →| Geek Related
Seventh Session – It’s death or glory in the tentacle pit as we face off against the lead cultist and his pet tentacles. The body count is significant. The woman we rescued is a hunter.…| Geek Related
Sixth Session – We murder and/or rescue people from the tentacle cultists’ lair, and Mordecai learns the “control tentacle” spell. Then we descend through the tentacle hole. Hey man, I didn’t write this adventure!!! There’s a lot of 3D clambering … Continue reading →| Geek Related