Hello and welcome to the first bugfixing release of the 1.4.x series of Wolvic. The big advancement here is dramatically improved hand tracking, thanks to better aim-ray handling in systems that don’t have certain API extensions, and a filter upgrade to remove tracking jitter. In the process, we’ve added a gesture to exit Wolvic entirely: look at your right hand palm, then pinch your thumb and index finger together.| Wolvic Blog
It’s that time: welcome to the second minor release of the Wolvic 1.4.x series. This release includes bug fixes, small but noticeable UI improvements, and enhanced stability.| Wolvic Blog
Felipe Erias from the Wolvic team attended AWE Asia 2023 in Singapore on the 27th-28th of August, where he delivered a talk on “Web Browsing in Extended Reality”.| Wolvic Blog
Hello, and welcome to Wolvic 1.5! This is a big update, albeit mostly behind the scenes, and so we have a fair bit to share with you.| Wolvic Blog
On Tuesday and Wednesday of this week, we’ll be at AWE EU 2023 in Vienna, Austria.| Wolvic Blog
Welcome to the release notes for Wolvic 1.5.1. Some of the bigger changes in this version surround the 3D environment that a user is in while running Wolvic. Environments can be chosen by selecting the Environment cell in Wolvic’s Settings. Here, you’ll find a new environment called “Spring”:| Wolvic Blog
Today, we’re pleased to announce Wolvic has begun to land in mainland China with its approval to the Huawei App Gallery!| Wolvic Blog
We love hearing from our users. There are already lots of ways to get in touch with us:| Wolvic Blog
Hello, and welcome to Wolvic 1.5.2! In this release, we’ve added some major quality of life improvements that allow users to move Wolvic windows aside or push them away from your viewpoint, vertical alignment of windows with different heights, a headlock ability to keep windows fixed directly in front of you at all times, and high-resolution rendering of web content. In addition, we’ve added six new 3D environments to envelop you while you’re using Wolvic. Let’s get into the details!| Wolvic Blog
Hello, and welcome to Wolvic 1.6! Our focus for this release was mainly on bringing aboard a new supported device and firming up various things of core importance, and addressing lots of things that our users have helpfully provided feedback on, rather than adding too many splashy new features. Let’s jump in and review.| Wolvic Blog
We are pleased to announce we are working with Magic Leap to bring our open source multi-window XR browser, built on the new Chromium backend, to a true AR device - Magic Leap 2 - for the first time.| Wolvic Blog
Over the past year, we have been working hard at improving the user interface of Wolvic to make it more flexible and useful. This blog post looks back at what we have achieved so far (many arriving in 1.6) and outlines our plans for the future.| Wolvic Blog
The Wolvic team from Igalia will be attending AWE USA in Long Beach, California on June 18-20, 2024. The team is looking forward to highlighting some of the work they’ve been doing with partners as well as showcasing the work with Wolvic on a Chromium backend. If you’re attending, please stop by the booth to chat with team or try out Wolvic on any of the devices they’ll have with them.| Wolvic Blog
Hello, and welcome to the v0.9.1 Wolvic Chromium beta! We’ve been working to make improvements to Wolvic running on Chromium’s backend. This is a smaller update with bug fixes and enhancements before we get ready to launch v1.0 for Chromium later this month.| Wolvic Blog
Welcome to Wolvic 1.7. This release brings updated web engines, improved window handling, OpenXR-enabled hand tracking, and… OpenXR eye tracking!| Wolvic Blog
Hello, and welcome to a major milestone: the 1.0 version of our Chromium-backed Wolvic is now available! This release brings the Chromium variant much closer to parity with Gecko Wolvic v1.7 feature set. Among other things, this means Chromium Wolvic now supports navigation via eye tracking. Paired with the hand-tracking support that was already present, you can now look at what you want to activate and make a pinch gesture to do so.| Wolvic Blog
Hello, and welcome to the first Wolvic Chromium release after our 1.0 release! This release brings support for the WebXR AR module, external environment support, session history purging, and more. Let’s dig in!| Wolvic Blog
Hello, and welcome to Wolvic 1.7.1! This latest release of the Gecko-based version of Wolvic brings a long list of updates, additions, and changes. Some of the highlights include eye tracking support in the Meta Quest Pro, support for the Pico4 Ultra, going straight into WebXR experiences at launch, rendering of select Bluetooth keyboards in XR, UI improvements, and more. Let’s get into the details!| Wolvic Blog
2024 has been a transformative year for Wolvic with the team accomplishing some huge milestones for the open source XR browser. Without the funding from our partners, Wolvic would not be able to progress like it has. Let’s take a look at a few of the larger things the team accomplished this year.| Wolvic Blog
Welcome to (Gecko-based) Wolvic 1.8.0 and (Chromium-based) 1.2 - we’re excited to share the latest updates! Let’s have a look at what’s inside.| Wolvic Blog
Today we’re releasing Gecko Wolvic 1.8.1 and Chromium Wolvic 1.2.1, which are mostly bug fixes with a little bit of enhancement added in, as a treat.| Wolvic Blog
Gecko Wolvic 1.8.2 and Chromium Wolvic 1.2.2 Released| wolvic.com