Posts - Karl Zylinski| zylinski.se
Description CAT & ONION is a short cat adventure packed with curious characters, strange environments and good vibes. Climb, talk, fly and smack your way to places where no cat has ever gone before! Release dates and platforms January 28, 2024 - Itch.io - Windows, Mac and Linux March 12, 2024 - Steam - Windows, Mac, Steam Deck and Linux Price $3.49 €3.49 £2.97 Languages English Developer Solo indie game developer Karl Zylinski.| zylinski.se
Since I was 19 I’ve wanted to make my own video games, as in creating everything in the game myself, often referred to as being a solo developer, or solodev. But I was bad at committing to anything and I always thought that I lacked some specific skill such as music making, game design skills and art skills. Now I’m 35 and just released my own game (see trailer below). I’ve made everything in it myself.| Posts on Karl Zylinski
Today we will make our game look less dull by adding a run animation to the player character. We will download an image containing an animation, draw it in game and then make the animation play properly. A theme throughout today’s post is that we will try the different procs for drawing graphics on the screen that Raylib provides, and see how they can be used in different circumstances. A new thing in this post is that each section ends with a “Full code + what changed in this section” ...| Posts on Karl Zylinski
In this second post about making games using Odin and Raylib we shall look at how to add a simple player character and make it moveable. We will first introduce some simple left to right movement, and after that add gravity and the ability to jump. Here’s the companion video for this post. If you get confused by this post, then chances are that the companion video can help you understand:| Posts on Karl Zylinski
Hello and welcome to the first post in this blog series on making games using Odin and Raylib. Throughout this series we will create a small 2D game with simple platforming mechanics. When we are done you’ll be able to extend the game, or take the knowledge you’ve learnt and make other, more complex games! This series is aimed at people with little to no programming experience. Being a bit technical and having an interest in games will help.| Posts on Karl Zylinski
Preface This article is an introduction the Odin Programming Language. It is aimed at people who know a bit of programming, but have never touched Odin. It is not a reference guide, rather I try to keep things informal and talk about what I think are important aspects of the language. There will be some notes on differences to C/C++, as Odin in many ways tries to be better C. If you enjoy this article and want to support me, then you can do so by becoming a patron.| zylinski.se