Learn all about this brand-new feature in Anno 117: Pax Romana| Anno Union
Learn which Celtic deities can be unlocked in Albion and what unique aspects on the topic of research and military await you there. Der Beitrag DevBlog: Albion – Celtic deities, marshland and ponies erschien zuerst auf Anno Union.| Anno Union
Introducing Albion, the second province in the north of the empire in full detail Der Beitrag DevBlog: Albion – A travel to the fringes of the Empire erschien zuerst auf Anno Union.| Anno Union
gamescom is upon us - have a look at the presentation schedule for the week| Anno Union
Info on our gamescom presence and our collaboration with History Hit| Anno Union
We are talking with Hier0nimus about his Anno 1800 modding journey| Anno Union
All about project management, producing, production phases and milestones| Anno Union
What needs to be done to get a wolf into Anno 117: Pax Romana? Let’s talk animation Der Beitrag DevBlog: Animating animals – models, rigs and animations erschien zuerst auf Anno Union.| Anno Union
[vc_row][vc_column width=”1/12″][/vc_column][vc_column width=”4/6″][vc_column_text]You have asked in countless comments and forum posts for more details on the military aspects of Anno 1800. As announced earlier this month, our Creative Director Dirk Riegert will tackle this topic in an in-depth DevBlog. In fact, it ended up being so in-depth that we decided to split it up into […]| Anno Union
Learn all about modular ships and how they work in Anno 117: Pax Romana| Anno Union
Let’s recap some recent news around Gamescom, Closed Beta and a special Anno artbook Der Beitrag Union Update: Community Event, Closed Beta invites and more erschien zuerst auf Anno Union.| Anno Union
[vc_row][vc_column width=”1/12″][/vc_column][vc_column width=”4/6″][vc_column_text css=””]Hey Anno Community! It’s not a secret anymore: land combat makes its return in Anno 117: Pax Romana. Naval combat doesn’t go anywhere, of course, and warfare in general is just one of many aspects of the game. Today, however, we want to put it in the focus and take a look […]| Anno Union
A quick overview for the next livestream, gamescom, and more Der Beitrag Union Update: Military Livestream and more erschien zuerst auf Anno Union.| Anno Union
[vc_row][vc_column width=”1/12″][/vc_column][vc_column width=”4/6″][vc_column_text css=””]Hey Anno Community! With the big gameplay reveal for Anno 117: Pax Romana behind us, we’ve put together a high-level overview of all recent news, as well as some general information on the game. Find below information on some of the most frequently asked questions as well as links to further resources. […]| Anno Union
Welcome to the Anno Union!| Anno Union
We're excited to announce that Anno 117: Pax Romana will launch on 13th November 2025!| Anno Union
Educate your citizens and improve your production, cities and military with new technologies.| Anno Union
Tune in next Wednesday for our livestream, we will play Anno 117: Pax Romana!| Anno Union
Learn about one of the biggest Anno 1800 mods and the work behind it| Anno Union
Learn about attributes and the additional buffs buildings will give to their surroundings.| Anno Union
The Needs system gets a rework - choose, how you want to make your citizens happy!| Anno Union
Mark your calendar for our developer livestream dedicated to Anno 117: Pax Romana| Anno Union
Community contest, beta registrations and diagonal roads! February has been a busy month.| Anno Union
Diagonal roads? In Anno? - Let us tell you how.| Anno Union
What happened in January? Here is a recap of our latest news| Anno Union
Design an island for Anno 117: Pax Romana!| Anno Union
Anno 1800 is coming to an end. Let's recap this journey and share some of our favourite memories.| Anno Union
Write a short questline for Anno 117: Pax Romana!| Anno Union
Senior Writer Matt tells you about the setting of Anno 117 and how we approach creating Anno worlds.| Anno Union
Governing a province confronts you with difficult decisions. Which path will you choose for Albion?| Anno Union