Welcome to the Anno Union!| Anno Union
An overview of upcoming (dev)blogs and livestreams, as well as a community spotlight| Anno Union
A recap of the latest news topped with the very first Anno 117: Pax Romana Community Spotlight! Der Beitrag Union Update: Upcoming livestream & Community Spotlight erschien zuerst auf Anno Union.| Anno Union
How do I best build up my first city? What are attributes? How do I stop losing money? Find out in our blog post for the demo. Der Beitrag Union Update: Survival tips for the demo erschien zuerst auf Anno Union.| Anno Union
Learn about the official system requirements of Anno 117: Pax Romana and PC-specific features Der Beitrag Anno 117: Pax Romana – Official System Requirements erschien zuerst auf Anno Union.| Anno Union
How long does the demo last and what's the content? All info are collected here.| Anno Union
Learn all about this brand-new feature in Anno 117: Pax Romana| Anno Union
Learn which Celtic deities can be unlocked in Albion and what unique aspects on the topic of research and military await you there. Der Beitrag DevBlog: Albion – Celtic deities, marshland and ponies erschien zuerst auf Anno Union.| Anno Union
Introducing Albion, the second province in the north of the empire in full detail Der Beitrag DevBlog: Albion – A travel to the fringes of the Empire erschien zuerst auf Anno Union.| Anno Union
gamescom is upon us - have a look at the presentation schedule for the week| Anno Union
Info on our gamescom presence and our collaboration with History Hit| Anno Union
We are talking with Hier0nimus about his Anno 1800 modding journey| Anno Union
All about project management, producing, production phases and milestones| Anno Union
What needs to be done to get a wolf into Anno 117: Pax Romana? Let’s talk animation Der Beitrag DevBlog: Animating animals – models, rigs and animations erschien zuerst auf Anno Union.| Anno Union
[vc_row][vc_column width=”1/12″][/vc_column][vc_column width=”4/6″][vc_column_text]You have asked in countless comments and forum posts for more details on the military aspects of Anno 1800. As announced earlier this month, our Creative Director Dirk Riegert will tackle this topic in an in-depth DevBlog. In fact, it ended up being so in-depth that we decided to split it up into […]| Anno Union
Learn all about modular ships and how they work in Anno 117: Pax Romana| Anno Union
[vc_row][vc_column width=”1/12″][/vc_column][vc_column width=”4/6″][vc_column_text css=””]Hey Anno Community! It’s not a secret anymore: land combat makes its return in Anno 117: Pax Romana. Naval combat doesn’t go anywhere, of course, and warfare in general is just one of many aspects of the game. Today, however, we want to put it in the focus and take a look […]| Anno Union
We're excited to announce that Anno 117: Pax Romana will launch on 13th November 2025!| Anno Union
Educate your citizens and improve your production, cities and military with new technologies.| Anno Union
Tune in next Wednesday for our livestream, we will play Anno 117: Pax Romana!| Anno Union
Learn about one of the biggest Anno 1800 mods and the work behind it| Anno Union
Learn about attributes and the additional buffs buildings will give to their surroundings.| Anno Union
The Needs system gets a rework - choose, how you want to make your citizens happy!| Anno Union
Community contest, beta registrations and diagonal roads! February has been a busy month.| Anno Union
Diagonal roads? In Anno? - Let us tell you how.| Anno Union
What happened in January? Here is a recap of our latest news| Anno Union
Design an island for Anno 117: Pax Romana!| Anno Union
Anno 1800 is coming to an end. Let's recap this journey and share some of our favourite memories.| Anno Union
Write a short questline for Anno 117: Pax Romana!| Anno Union
Senior Writer Matt tells you about the setting of Anno 117 and how we approach creating Anno worlds.| Anno Union
Governing a province confronts you with difficult decisions. Which path will you choose for Albion?| Anno Union