For those of you following my posts on my Dawn of Cities prototype on LinkedIn or Blue Sky I plan to write this up along with a design document, but I wanted to sketch out the basic gameplay for th…| Gaming the Past
I was going to hold off on these until the book comes out next year, but there has been enough recent interest on Bluesky (https://bsky.app/profile/gamingthepast.bsky.social/post/3lfkff3yow22a) that I decided to put my most recent rubrics up. Please share widely and credit me when you do so I can help more people get into powerful experiential and […]| Gaming the Past
In a flurry of posting productivity on Gaming the Past, I added a new project this morning. The prototype (still in need of work but playable) for Rhetoric and Revolution. This is a card game about…| Gaming the Past
JM’s Starting Note: This discussion began when I asked on the Historical Game Studies Facebook page for feedback on my most recent article expanding on and articulating the historical problem space…| Gaming the Past
I’m very pleased to share Paradox’s Educator’s Guide for Europa Universalis IV (that I wrote) is now available for all. EUIV is a challenging game & I spent considerable time breaking down exactly how I’d use it in history classes in hopes the many interested educators out there will give it a try. It’s a […]| Gaming the Past
Just posted the most recent prototype (A1.8) for Cursus Honorum, a Roman Republic political competition game in the form of a Roll-N-Write. Needs a few player markers (4 per person is fine) and dice but other than that, print out the player sheets and go to it! I have playtested it with student groups of […]| Gaming the Past
Just a quick reminder/introduction. The Historical Problem Space framework is a set of terms and concepts I’ve been developing over the past decade+ to help all intersections of educators and academics analyze historical video games in away that is holistic and recognizes that historical games are both functional as working computer programs (and, to a […]| Gaming the Past
Gaming the Past, Second Edition, is out with Routledge! I am so very grateful and excited to have had the chance to revise significantly and add to the first edition work that came out over a decade ago. If you’re interested in reading more about my bibliographical road to Gaming the Past First Edition and […]| Gaming the Past
Gaming the Past, Second Edition, is out today with Routledge! I am so very grateful and excited to have had the chance to revise significantly and add to the first edition work that came out over a decade ago. I thought perhaps it is a good time to reflect a little on my time and […]| Gaming the Past
This is the first in what will be a series of dialogues with game studies scholar Eugen Pfister. Like all GTP dialogues, we focus on discussing ideas as they seem to us rather than finely proofed e…| Gaming the Past