Languages, platforms, and systems that break from the norms of computing| esoteric.codes
As the creator of languages like Underload, and an administrator of the esolangs.org wiki, ais523 talks through what makes esolangs interesting and challenging vs thematic and gimmicky.| esoteric.codes
In this second interview with ais523, we discuss his experiments at finding 'the essence of programming,' using analog computing, extreme minimalism, and a deletionist model of computation| esoteric.codes
Languages, platforms, and systems that break from the norms of computing| esoteric.codes
Eric, best known for his work in the free software / open source movement, is also responsible for developing C-INTERCAL in 1990, a critical moment for esolangs, from the 70s language INTERCAL, perhaps the very first esolang| esoteric.codes
Before brainfuck and Befunge, there was INTERCAL. Don Woods discusses the creation of this pioneering esolang and how he looks at geek culture today.| esoteric.codes
UPDATE: Hacker News discussion on this post, 01 June 2025| esoteric.codes
FRACTRAN is a beautiful and beautifully frustrating language. It was devised by John Conway, better known for his Game of Life, which, like FRACTRAN, is built on a simple premise leading to not-so-simple results. Mark Chu-Carroll of Good Math Bad Math described FRACTRAN as “absolutely insanely difficult to program in, but based on one of the most bizarrely elegant concepts of computation.” First published in the Proceedings of the 1972 Number Theory, it was popularized in his 1998 Book of...| esoteric.codes